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	<title>Magic Systems (Campfire Brain Dump) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://manyworlds.michael3mod.com/index.php?action=history&amp;feed=atom&amp;title=Magic_Systems_%28Campfire_Brain_Dump%29"/>
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	<updated>2026-04-14T15:57:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://manyworlds.michael3mod.com/index.php?title=Magic_Systems_(Campfire_Brain_Dump)&amp;diff=34&amp;oldid=prev</id>
		<title>Michael.oconnell: Page created.</title>
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		<updated>2026-03-20T22:46:23Z</updated>

		<summary type="html">&lt;p&gt;Page created.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In pretty much every story/setting I&amp;#039;ve worked on, I&amp;#039;ve always defaulted back to the exact same magic system. (which, in fairness, is extremely comprehensive, so it&amp;#039;s never really been a limiting factory) But in this project, I want to explore different systems. In particular, I want to explore more restricted system. They system I&amp;#039;ve previously used, while it may have some limitations depending on your skill, knowledge, type of magic you practice, etc, if you really know what you&amp;#039;re doing, you can pretty much do anything. I want to explore more thematic magic systems, as well as ones that are a little more soft. (which hopefully having gods which grant said magic will be helpful here)&lt;br /&gt;
&lt;br /&gt;
Not a ton more to say here until I come up with some more specific ideas for magic systems.&lt;br /&gt;
[[Category:Campfire Brain Dumps]]&lt;/div&gt;</summary>
		<author><name>Michael.oconnell</name></author>
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