For context, before reading, I would recommend that you read a little bit about and it's Guild system.
So I've had my first idea for a story set in Kamirell, which I promptly wrote down in a note on my phone, below is that exact note:
Possible story:
Ship that travels around picking up and
returning home artefacts which explorers
have discovered on their journeys, so that
they can keep going without having to
return home after every place they visit.
Oftentimes this is returning artefacts to
the Explorer's Guild in Palidae.Really at the heart of it this would center around whatever character it is that has decided to start up this venture. I think this has a fair bit of potential, as each journey to pick up some artefact could allow for any number of unique obstacles. It is also something that I could easily start with a short story on, but then grow into something more over time. Possible some form of web serial, given it's inherently episodic form?
I got this idea a couple weeks ago while brainstorming about guild interactions while out for a walk one morning. It sparked from thinking about whether or not a person can be a member of more than one guild, and why they would even want to be. While you can read about that further in the actual element for , this particular story came out of the interactions of the Explorer's and Seafarer's Guilds.
I like the idea of this being a fairly unique business, as travelling all across the world transporting singular artefacts is likely not the most profitable business model, however this person and their crew doesn't do it for the money at the end of the day, but rather the adventure. They get to see all the most overlooked facets of the world from the most treacherous to the most beautiful.
I definitely want to get more of the world fleshed out before writing anything within it, but I will definitely be keeping this story idea in mind for once I have more to work with.